.gitignore | ||
AssemblyInfo.cs | ||
BNS.cs | ||
BNS_Data.cs | ||
BNS_Header.cs | ||
BNS_Info.cs | ||
Brlan.cs | ||
Brlyt.cs | ||
CertificateChain.cs | ||
ColorIndexConverter.cs | ||
CommonKey.cs | ||
ContentIndices.cs | ||
ContentType.cs | ||
HbcTransmitter.cs | ||
Headers.cs | ||
HexView.cs | ||
IosPatcher.cs | ||
libWiiSharp.csproj | ||
libWiiSharp.csproj.user | ||
libWiiSharp.pdb | ||
libWiiSharp.sln | ||
LICENSE | ||
Lz77.cs | ||
MessageEventArgs.cs | ||
NusClient.cs | ||
README.md | ||
Region.cs | ||
Shared.cs | ||
StoreType.cs | ||
Ticket.cs | ||
TMD.cs | ||
TMD_Content.cs | ||
TPL.cs | ||
TPL_Header.cs | ||
TPL_PaletteFormat.cs | ||
TPL_PaletteHeader.cs | ||
TPL_TextureEntry.cs | ||
TPL_TextureFormat.cs | ||
TPL_TextureHeader.cs | ||
U8.cs | ||
U8_Header.cs | ||
U8_Node.cs | ||
U8_NodeType.cs | ||
WAD.cs | ||
Wave.cs | ||
WaveDataChunk.cs | ||
WaveFmtChunk.cs | ||
WaveHeader.cs | ||
WaveSmplChunk.cs | ||
WaveSmplLoop.cs |
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= libWiiSharp by Leathl Modified by TheShadowEevee https://github.com/TheShadowEevee/libWiiSharp -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
Info: -=-=-
libWiiSharp is a Wii related .NET (2.0+) library. It can be used with any .NET language to easily develop Wii related applications.
All public functions are documented and most should be pretty self-explanatory. There are also some example applications that use libWiiSharp included.
If you want to contribute, you can do so at the github repo.
Thanks: -=-=-=-
- Xuzz, SquidMan, megazig, Matt_P, Omega and The Lemon Man for Wii.py
- megazig for his bns conversion code (bns.py)
- SquidMan for Zetsubou
- Arikado and Lunatik for Dop-Mii
- Andre Perrot for gbalzss
License: -=-=-=-=-
libWiiSharp is released under the terms of the GNU General Public License v3. See "License_libWiiSharp.txt" for more information.
Changelog: -=-=-=-=-=-
See "Changelog_libWiiSharp.txt"