mirror of
https://github.com/TheShadowEevee/libWiiSharp.git
synced 2025-01-11 23:48:49 -06:00
39 lines
1.6 KiB
Markdown
39 lines
1.6 KiB
Markdown
# libWiiSharp Backwards Compatible Version
|
|
|
|
|
|
### Depreciation Warning
|
|
|
|
.Net Framework 2.0 has been depreciated for awhile, and as of writing this it isn't possible to compile under v4.5.3 with current dev tools.
|
|
Please use the .Net v6 version on the main branch for future updates, and update your software to use the updated compiler.
|
|
This code is provided as a courtesy and will not be supported if issues arise. No public releases are availble pre-compiled on this repo.
|
|
|
|
## Original README
|
|
libWiiSharp is a Wii related .NET library running on .Net Framework 2.0.
|
|
It can be used with any .NET language to easily develop Wii related applications.
|
|
|
|
Originally created by Leathl, The current maintainer of [this repo](https://github.com/TheShadowEevee/libWiiSharp) is [TheShadowEevee](https://github.com/TheShadowEevee).
|
|
|
|
All public functions are documented and most should be pretty self-explanatory.
|
|
|
|
If you want to contribute, you can do so at [the github repo](https://github.com/TheShadowEevee/libWiiSharp).
|
|
|
|
|
|
|
|
## License
|
|
|
|
libWiiSharp is released under the terms of the GNU General Public License v3.
|
|
See the LICENSE file for more info
|
|
|
|
TPL code uses SkiaSharp, which is released under the MIT License. See the Licenses folder for information.
|
|
|
|
## Credits
|
|
From the original libWiiSharp:
|
|
- Xuzz, SquidMan, megazig, Matt_P, Omega and The Lemon Man for Wii.py
|
|
- megazig for his bns conversion code (bns.py)
|
|
- SquidMan for Zetsubou
|
|
- Arikado and Lunatik for Dop-Mii
|
|
- Andre Perrot for gbalzss
|
|
|
|
From this repo's libWiiSharp:
|
|
- Same as above
|
|
- Leathl as the original creator of libWiiSharp
|