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Readme Rewrite
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README.md
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-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
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#libWiiSharp
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libWiiSharp
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by Leathl
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Modified by TheShadowEevee
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https://github.com/TheShadowEevee/libWiiSharp
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-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
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Info:
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-=-=-
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libWiiSharp is a Wii related .NET (2.0+) library.
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libWiiSharp is a Wii related .NET (2.0+) library.
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It can be used with any .NET language to easily develop Wii related applications.
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It can be used with any .NET language to easily develop Wii related applications.
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It was originally created by Leathl, and the maintainer of [this repo](https://github.com/TheShadowEevee/libWiiSharp) is [TheShadowEevee](https://github.com/TheShadowEevee).
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All public functions are documented and most should be pretty self-explanatory.
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All public functions are documented and most should be pretty self-explanatory.
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There are also some example applications that use libWiiSharp included.
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If you want to contribute, you can do so at the github repo.
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If you want to contribute, you can do so at [the github repo](https://github.com/TheShadowEevee/libWiiSharp).
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Thanks:
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##License
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-=-=-=-
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libWiiSharp is released under the terms of the GNU General Public License v3.
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See the LICENSE file for more info
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##Credits
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From the original libWiiSharp:
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- Xuzz, SquidMan, megazig, Matt_P, Omega and The Lemon Man for Wii.py
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- Xuzz, SquidMan, megazig, Matt_P, Omega and The Lemon Man for Wii.py
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- megazig for his bns conversion code (bns.py)
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- megazig for his bns conversion code (bns.py)
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- SquidMan for Zetsubou
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- SquidMan for Zetsubou
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- Arikado and Lunatik for Dop-Mii
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- Arikado and Lunatik for Dop-Mii
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- Andre Perrot for gbalzss
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- Andre Perrot for gbalzss
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From this repo's libWiiSharp:
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- Same as above
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License:
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- Leathl as the original creator of libWiiSharp
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-=-=-=-=-
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libWiiSharp is released under the terms of the GNU General Public License v3.
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See "License_libWiiSharp.txt" for more information.
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Changelog:
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-=-=-=-=-=-
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See "Changelog_libWiiSharp.txt"
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