Readme Rewrite

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Michael 2021-02-07 00:02:00 -06:00
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-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= #libWiiSharp
libWiiSharp
by Leathl
Modified by TheShadowEevee
https://github.com/TheShadowEevee/libWiiSharp
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
Info:
-=-=-
libWiiSharp is a Wii related .NET (2.0+) library. libWiiSharp is a Wii related .NET (2.0+) library.
It can be used with any .NET language to easily develop Wii related applications. It can be used with any .NET language to easily develop Wii related applications.
It was originally created by Leathl, and the maintainer of [this repo](https://github.com/TheShadowEevee/libWiiSharp) is [TheShadowEevee](https://github.com/TheShadowEevee).
All public functions are documented and most should be pretty self-explanatory. All public functions are documented and most should be pretty self-explanatory.
There are also some example applications that use libWiiSharp included.
If you want to contribute, you can do so at the github repo. If you want to contribute, you can do so at [the github repo](https://github.com/TheShadowEevee/libWiiSharp).
Thanks: ##License
-=-=-=-
libWiiSharp is released under the terms of the GNU General Public License v3.
See the LICENSE file for more info
##Credits
From the original libWiiSharp:
- Xuzz, SquidMan, megazig, Matt_P, Omega and The Lemon Man for Wii.py - Xuzz, SquidMan, megazig, Matt_P, Omega and The Lemon Man for Wii.py
- megazig for his bns conversion code (bns.py) - megazig for his bns conversion code (bns.py)
- SquidMan for Zetsubou - SquidMan for Zetsubou
- Arikado and Lunatik for Dop-Mii - Arikado and Lunatik for Dop-Mii
- Andre Perrot for gbalzss - Andre Perrot for gbalzss
From this repo's libWiiSharp:
- Same as above
License: - Leathl as the original creator of libWiiSharp
-=-=-=-=-
libWiiSharp is released under the terms of the GNU General Public License v3.
See "License_libWiiSharp.txt" for more information.
Changelog:
-=-=-=-=-=-
See "Changelog_libWiiSharp.txt"

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