mirror of
https://github.com/TheShadowEevee/libWiiSharp.git
synced 2025-01-11 23:48:49 -06:00
60 lines
1.5 KiB
C#
60 lines
1.5 KiB
C#
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// Decompiled with JetBrains decompiler
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// Type: libWiiSharp.TPL_PaletteHeader
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// Assembly: libWiiSharp, Version=0.4.0.0, Culture=neutral, PublicKeyToken=null
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// MVID: FBF36F3D-B5D6-481F-B5F5-1BD3C19E13B2
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// Assembly location: C:\Users\theso\Downloads\NCPatcher\pack\libWiiSharp.dll
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using System;
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using System.IO;
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namespace libWiiSharp
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{
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public class TPL_PaletteHeader
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{
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private ushort numberOfItems;
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private byte unpacked;
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private byte pad;
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private uint paletteFormat = (uint) byte.MaxValue;
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private uint paletteDataOffset;
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public ushort NumberOfItems
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{
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get => this.numberOfItems;
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set => this.numberOfItems = value;
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}
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public byte Unpacked
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{
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get => this.unpacked;
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set => this.unpacked = value;
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}
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public byte Pad
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{
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get => this.pad;
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set => this.pad = value;
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}
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public uint PaletteFormat
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{
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get => this.paletteFormat;
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set => this.paletteFormat = value;
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}
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public uint PaletteDataOffset
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{
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get => this.paletteDataOffset;
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set => this.paletteDataOffset = value;
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}
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public void Write(Stream writeStream)
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{
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writeStream.Write(BitConverter.GetBytes(Shared.Swap(this.numberOfItems)), 0, 2);
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writeStream.WriteByte(this.unpacked);
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writeStream.WriteByte(this.pad);
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writeStream.Write(BitConverter.GetBytes(Shared.Swap(this.paletteFormat)), 0, 4);
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writeStream.Write(BitConverter.GetBytes(Shared.Swap(this.paletteDataOffset)), 0, 4);
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}
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}
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}
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