libWiiSharp/TPL_PaletteHeader.cs
Michael Malloy b9c57a8ae9 Add decompiled and edited files
I need to fix the formatting and rename some variables, but that's for another time. Licence, readme, and changelog are from the original libWiiSharp repo.
2020-12-28 22:28:44 -06:00

59 lines
1.5 KiB
C#

// Decompiled with JetBrains decompiler
// Type: libWiiSharp.TPL_PaletteHeader
// Assembly: libWiiSharp, Version=0.4.0.0, Culture=neutral, PublicKeyToken=null
// MVID: FBF36F3D-B5D6-481F-B5F5-1BD3C19E13B2
// Assembly location: C:\Users\theso\Downloads\NCPatcher\pack\libWiiSharp.dll
using System;
using System.IO;
namespace libWiiSharp
{
public class TPL_PaletteHeader
{
private ushort numberOfItems;
private byte unpacked;
private byte pad;
private uint paletteFormat = (uint) byte.MaxValue;
private uint paletteDataOffset;
public ushort NumberOfItems
{
get => this.numberOfItems;
set => this.numberOfItems = value;
}
public byte Unpacked
{
get => this.unpacked;
set => this.unpacked = value;
}
public byte Pad
{
get => this.pad;
set => this.pad = value;
}
public uint PaletteFormat
{
get => this.paletteFormat;
set => this.paletteFormat = value;
}
public uint PaletteDataOffset
{
get => this.paletteDataOffset;
set => this.paletteDataOffset = value;
}
public void Write(Stream writeStream)
{
writeStream.Write(BitConverter.GetBytes(Shared.Swap(this.numberOfItems)), 0, 2);
writeStream.WriteByte(this.unpacked);
writeStream.WriteByte(this.pad);
writeStream.Write(BitConverter.GetBytes(Shared.Swap(this.paletteFormat)), 0, 4);
writeStream.Write(BitConverter.GetBytes(Shared.Swap(this.paletteDataOffset)), 0, 4);
}
}
}