2020-12-28 22:28:44 -06:00
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// Decompiled with JetBrains decompiler
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// Type: libWiiSharp.WaveSmplLoop
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// Assembly: libWiiSharp, Version=0.4.0.0, Culture=neutral, PublicKeyToken=null
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// MVID: FBF36F3D-B5D6-481F-B5F5-1BD3C19E13B2
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// Assembly location: C:\Users\theso\Downloads\NCPatcher\pack\libWiiSharp.dll
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using System.IO;
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namespace libWiiSharp
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{
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2021-02-06 22:53:40 -06:00
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internal class WaveSmplLoop
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2020-12-28 22:28:44 -06:00
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{
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2021-02-06 22:53:40 -06:00
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private uint cuePointId;
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private uint type;
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private uint start;
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private uint end;
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private uint fraction;
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private uint playCount;
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2020-12-28 22:28:44 -06:00
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2021-02-06 22:53:40 -06:00
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public uint LoopStart
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{
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get => start;
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set => start = value;
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}
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2020-12-28 22:28:44 -06:00
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2021-02-06 22:53:40 -06:00
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public uint LoopEnd
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{
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get => end;
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set => end = value;
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}
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2020-12-28 22:28:44 -06:00
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2021-02-06 22:53:40 -06:00
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public void Write(BinaryWriter writer)
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{
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writer.Write(cuePointId);
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writer.Write(type);
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writer.Write(start);
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writer.Write(end);
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writer.Write(fraction);
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writer.Write(playCount);
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}
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public void Read(BinaryReader reader)
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{
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cuePointId = reader.ReadUInt32();
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type = reader.ReadUInt32();
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start = reader.ReadUInt32();
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end = reader.ReadUInt32();
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fraction = reader.ReadUInt32();
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playCount = reader.ReadUInt32();
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}
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2020-12-28 22:28:44 -06:00
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}
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}
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