2021-02-06 23:24:10 -06:00
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/* This file is part of libWiiSharp
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* Copyright (C) 2009 Leathl
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* Copyright (C) 2020 - 2021 Github Contributors
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*
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* libWiiSharp is free software: you can redistribute it and/or
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* modify it under the terms of the GNU General Public License as published
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* by the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* libWiiSharp is distributed in the hope that it will be
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* useful, but WITHOUT ANY WARRANTY; without even the implied warranty
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* of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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2020-12-28 22:28:44 -06:00
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using System;
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using System.IO;
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namespace libWiiSharp
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{
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2021-02-06 22:53:40 -06:00
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public class TPL_TextureHeader
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2020-12-28 22:28:44 -06:00
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{
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2021-02-06 22:53:40 -06:00
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private ushort textureHeight;
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private ushort textureWidth;
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private uint textureFormat;
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private uint textureDataOffset;
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private uint wrapS;
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private uint wrapT;
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private uint minFilter = 1;
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private uint magFilter = 1;
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private uint lodBias;
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private byte edgeLod;
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private byte minLod;
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private byte maxLod;
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private byte unpacked;
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public ushort TextureHeight
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{
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get => textureHeight;
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set => textureHeight = value;
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}
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public ushort TextureWidth
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{
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get => textureWidth;
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set => textureWidth = value;
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}
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public uint TextureFormat
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{
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get => textureFormat;
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set => textureFormat = value;
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}
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public uint TextureDataOffset
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{
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get => textureDataOffset;
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set => textureDataOffset = value;
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}
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public uint WrapS
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{
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get => wrapS;
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set => wrapS = value;
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}
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public uint WrapT
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{
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get => wrapT;
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set => wrapT = value;
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}
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public uint MinFilter
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{
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get => minFilter;
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set => minFilter = value;
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}
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public uint MagFilter
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{
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get => magFilter;
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set => magFilter = value;
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}
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public uint LodBias
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{
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get => lodBias;
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set => lodBias = value;
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}
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public byte EdgeLod
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{
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get => edgeLod;
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set => edgeLod = value;
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}
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public byte MinLod
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{
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get => minLod;
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set => minLod = value;
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}
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public byte MaxLod
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{
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get => maxLod;
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set => maxLod = value;
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}
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public byte Unpacked
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{
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get => unpacked;
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set => unpacked = value;
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}
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public void Write(Stream writeStream)
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{
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writeStream.Write(BitConverter.GetBytes(Shared.Swap(textureHeight)), 0, 2);
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writeStream.Write(BitConverter.GetBytes(Shared.Swap(textureWidth)), 0, 2);
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writeStream.Write(BitConverter.GetBytes(Shared.Swap(textureFormat)), 0, 4);
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writeStream.Write(BitConverter.GetBytes(Shared.Swap(textureDataOffset)), 0, 4);
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writeStream.Write(BitConverter.GetBytes(Shared.Swap(wrapS)), 0, 4);
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writeStream.Write(BitConverter.GetBytes(Shared.Swap(wrapT)), 0, 4);
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writeStream.Write(BitConverter.GetBytes(Shared.Swap(minFilter)), 0, 4);
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writeStream.Write(BitConverter.GetBytes(Shared.Swap(magFilter)), 0, 4);
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writeStream.Write(BitConverter.GetBytes(Shared.Swap(lodBias)), 0, 4);
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writeStream.WriteByte(edgeLod);
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writeStream.WriteByte(minLod);
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writeStream.WriteByte(maxLod);
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writeStream.WriteByte(unpacked);
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}
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2020-12-28 22:28:44 -06:00
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}
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}
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