2021-02-06 23:24:10 -06:00
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/* This file is part of libWiiSharp
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* Copyright (C) 2009 Leathl
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* Copyright (C) 2020 - 2021 Github Contributors
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*
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* libWiiSharp is free software: you can redistribute it and/or
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* modify it under the terms of the GNU General Public License as published
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* by the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* libWiiSharp is distributed in the hope that it will be
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* useful, but WITHOUT ANY WARRANTY; without even the implied warranty
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* of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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2020-12-28 22:28:44 -06:00
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using System;
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using System.IO;
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namespace libWiiSharp
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{
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2021-02-06 22:53:40 -06:00
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public class TPL_TextureEntry
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2020-12-28 22:28:44 -06:00
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{
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2021-02-06 22:53:40 -06:00
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private uint textureHeaderOffset;
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private uint paletteHeaderOffset;
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2020-12-28 22:28:44 -06:00
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2021-02-06 22:53:40 -06:00
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public uint TextureHeaderOffset
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{
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get => textureHeaderOffset;
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set => textureHeaderOffset = value;
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}
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2020-12-28 22:28:44 -06:00
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2021-02-06 22:53:40 -06:00
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public uint PaletteHeaderOffset
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{
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get => paletteHeaderOffset;
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set => paletteHeaderOffset = value;
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}
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public void Write(Stream writeStream)
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{
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writeStream.Write(BitConverter.GetBytes(Shared.Swap(textureHeaderOffset)), 0, 4);
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writeStream.Write(BitConverter.GetBytes(Shared.Swap(paletteHeaderOffset)), 0, 4);
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}
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2020-12-28 22:28:44 -06:00
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}
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}
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