mirror of
https://github.com/TheShadowEevee/libWiiSharp.git
synced 2025-01-11 15:38:51 -06:00
Michael Malloy
b9c57a8ae9
I need to fix the formatting and rename some variables, but that's for another time. Licence, readme, and changelog are from the original libWiiSharp repo.
97 lines
No EOL
3.9 KiB
XML
97 lines
No EOL
3.9 KiB
XML
<?xml version="1.0" encoding="utf-8"?>
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<Project ToolsVersion="12.0" DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
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<!--Project was exported from assembly: C:\Users\theso\Downloads\NCPatcher\pack\libWiiSharp.dll-->
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<PropertyGroup>
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<LangVersion>latest</LangVersion>
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<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
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<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
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<ProjectGuid>{DA1DDE59-7F59-4EBA-91E9-B06729E8E131}</ProjectGuid>
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<OutputType>Library</OutputType>
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<AssemblyName>libWiiSharp</AssemblyName>
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<TargetFrameworkVersion>v4.0</TargetFrameworkVersion>
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<TargetFrameworkProfile />
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<ApplicationVersion>0.4.0.0</ApplicationVersion>
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<FileAlignment>512</FileAlignment>
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<RootNamespace>libWiiSharp</RootNamespace>
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</PropertyGroup>
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<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
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<PlatformTarget>AnyCPU</PlatformTarget>
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<DebugSymbols>true</DebugSymbols>
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<DebugType>full</DebugType>
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<Optimize>false</Optimize>
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<OutputPath>bin\Debug\</OutputPath>
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<DefineConstants>DEBUG;TRACE</DefineConstants>
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<ErrorReport>prompt</ErrorReport>
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<WarningLevel>4</WarningLevel>
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<Prefer32Bit>false</Prefer32Bit>
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</PropertyGroup>
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<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
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<PlatformTarget>AnyCPU</PlatformTarget>
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<DebugType>pdbonly</DebugType>
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<Optimize>true</Optimize>
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<OutputPath>bin\Release\</OutputPath>
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<DefineConstants>TRACE</DefineConstants>
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<ErrorReport>prompt</ErrorReport>
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<WarningLevel>4</WarningLevel>
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<Prefer32Bit>false</Prefer32Bit>
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</PropertyGroup>
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<PropertyGroup>
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<SignAssembly>false</SignAssembly>
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</PropertyGroup>
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<ItemGroup>
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<Reference Include="System" />
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<Reference Include="System.Drawing" />
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<Reference Include="System.Windows.Forms" />
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</ItemGroup>
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<ItemGroup>
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<Compile Include="BNS.cs" />
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<Compile Include="BNS_Data.cs" />
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<Compile Include="BNS_Header.cs" />
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<Compile Include="BNS_Info.cs" />
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<Compile Include="Brlan.cs" />
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<Compile Include="Brlyt.cs" />
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<Compile Include="CertificateChain.cs" />
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<Compile Include="ColorIndexConverter.cs" />
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<Compile Include="CommonKey.cs" />
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<Compile Include="CommonKeyType.cs" />
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<Compile Include="ContentIndices.cs" />
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<Compile Include="ContentType.cs" />
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<Compile Include="HbcTransmitter.cs" />
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<Compile Include="Headers.cs" />
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<Compile Include="HexView.cs" />
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<Compile Include="IosPatcher.cs" />
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<Compile Include="LowerTitleID.cs" />
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<Compile Include="Lz77.cs" />
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<Compile Include="MessageEventArgs.cs" />
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<Compile Include="NusClient.cs" />
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<Compile Include="Protocol.cs" />
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<Compile Include="Region.cs" />
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<Compile Include="Shared.cs" />
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<Compile Include="StoreType.cs" />
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<Compile Include="Ticket.cs" />
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<Compile Include="TMD.cs" />
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<Compile Include="TMD_Content.cs" />
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<Compile Include="TPL.cs" />
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<Compile Include="TPL_Header.cs" />
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<Compile Include="TPL_PaletteFormat.cs" />
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<Compile Include="TPL_PaletteHeader.cs" />
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<Compile Include="TPL_TextureEntry.cs" />
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<Compile Include="TPL_TextureFormat.cs" />
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<Compile Include="TPL_TextureHeader.cs" />
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<Compile Include="U8.cs" />
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<Compile Include="U8_Header.cs" />
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<Compile Include="U8_Node.cs" />
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<Compile Include="U8_NodeType.cs" />
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<Compile Include="WAD.cs" />
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<Compile Include="WAD_Header.cs" />
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<Compile Include="Wave.cs" />
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<Compile Include="WaveDataChunk.cs" />
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<Compile Include="WaveFmtChunk.cs" />
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<Compile Include="WaveHeader.cs" />
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<Compile Include="WaveSmplChunk.cs" />
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<Compile Include="WaveSmplLoop.cs" />
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<Compile Include="zlibWrapper.cs" />
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<Compile Include="AssemblyInfo.cs" />
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</ItemGroup>
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<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
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</Project> |