libWiiSharp/TMD_Content.cs
Michael Malloy b9c57a8ae9 Add decompiled and edited files
I need to fix the formatting and rename some variables, but that's for another time. Licence, readme, and changelog are from the original libWiiSharp repo.
2020-12-28 22:28:44 -06:00

47 lines
988 B
C#

// Decompiled with JetBrains decompiler
// Type: libWiiSharp.TMD_Content
// Assembly: libWiiSharp, Version=0.4.0.0, Culture=neutral, PublicKeyToken=null
// MVID: FBF36F3D-B5D6-481F-B5F5-1BD3C19E13B2
// Assembly location: C:\Users\theso\Downloads\NCPatcher\pack\libWiiSharp.dll
namespace libWiiSharp
{
public class TMD_Content
{
private uint contentId;
private ushort index;
private ushort type;
private ulong size;
private byte[] hash = new byte[20];
public uint ContentID
{
get => this.contentId;
set => this.contentId = value;
}
public ushort Index
{
get => this.index;
set => this.index = value;
}
public ContentType Type
{
get => (ContentType) this.type;
set => this.type = (ushort) value;
}
public ulong Size
{
get => this.size;
set => this.size = value;
}
public byte[] Hash
{
get => this.hash;
set => this.hash = value;
}
}
}