mirror of
https://github.com/TheShadowEevee/libWiiSharp.git
synced 2025-01-11 15:38:51 -06:00
Michael Malloy
b9c57a8ae9
I need to fix the formatting and rename some variables, but that's for another time. Licence, readme, and changelog are from the original libWiiSharp repo.
47 lines
988 B
C#
47 lines
988 B
C#
// Decompiled with JetBrains decompiler
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// Type: libWiiSharp.TMD_Content
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// Assembly: libWiiSharp, Version=0.4.0.0, Culture=neutral, PublicKeyToken=null
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// MVID: FBF36F3D-B5D6-481F-B5F5-1BD3C19E13B2
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// Assembly location: C:\Users\theso\Downloads\NCPatcher\pack\libWiiSharp.dll
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namespace libWiiSharp
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{
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public class TMD_Content
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{
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private uint contentId;
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private ushort index;
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private ushort type;
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private ulong size;
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private byte[] hash = new byte[20];
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public uint ContentID
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{
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get => this.contentId;
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set => this.contentId = value;
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}
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public ushort Index
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{
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get => this.index;
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set => this.index = value;
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}
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public ContentType Type
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{
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get => (ContentType) this.type;
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set => this.type = (ushort) value;
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}
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public ulong Size
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{
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get => this.size;
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set => this.size = value;
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}
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public byte[] Hash
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{
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get => this.hash;
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set => this.hash = value;
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}
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}
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}
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