mirror of
https://github.com/TheShadowEevee/libWiiSharp.git
synced 2025-01-11 15:38:51 -06:00
Michael Malloy
b9c57a8ae9
I need to fix the formatting and rename some variables, but that's for another time. Licence, readme, and changelog are from the original libWiiSharp repo.
301 lines
9.1 KiB
C#
301 lines
9.1 KiB
C#
// Decompiled with JetBrains decompiler
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// Type: libWiiSharp.HbcTransmitter
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// Assembly: libWiiSharp, Version=0.4.0.0, Culture=neutral, PublicKeyToken=null
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// MVID: FBF36F3D-B5D6-481F-B5F5-1BD3C19E13B2
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// Assembly location: C:\Users\theso\Downloads\NCPatcher\pack\libWiiSharp.dll
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using System;
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using System.ComponentModel;
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using System.IO;
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using System.Net.Sockets;
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namespace libWiiSharp
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{
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public class HbcTransmitter : IDisposable
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{
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private int blocksize = 4096;
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private int wiiloadMayor;
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private int wiiloadMinor = 5;
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private bool compress;
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private string ipAddress;
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private int port = 4299;
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private string lastErrorMessage = string.Empty;
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private Protocol protocol;
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private TcpClient tcpClient;
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private NetworkStream nwStream;
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private string lastError = string.Empty;
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private int transmittedLength;
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private int compressionRatio;
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private bool isDisposed;
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public int Blocksize
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{
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get => this.blocksize;
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set => this.blocksize = value;
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}
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public int WiiloadVersionMayor
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{
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get => this.wiiloadMayor;
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set => this.wiiloadMayor = value;
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}
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public int WiiloadVersionMinor
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{
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get => this.wiiloadMinor;
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set => this.wiiloadMinor = value;
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}
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public bool Compress
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{
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get => this.compress;
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set
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{
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if (this.protocol == Protocol.HAXX)
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return;
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this.compress = value;
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}
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}
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public string IpAddress
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{
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get => this.ipAddress;
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set => this.ipAddress = value;
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}
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public int Port
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{
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get => this.port;
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set => this.port = value;
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}
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public int TransmittedLength => this.transmittedLength;
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public int CompressionRatio => this.compressionRatio;
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public string LastError => this.lastError;
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public event EventHandler<ProgressChangedEventArgs> Progress;
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public event EventHandler<MessageEventArgs> Debug;
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public HbcTransmitter(Protocol protocol, string ipAddress)
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{
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this.protocol = protocol;
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this.ipAddress = ipAddress;
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this.wiiloadMinor = protocol == Protocol.HAXX ? 4 : 5;
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this.compress = protocol == Protocol.JODI;
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}
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~HbcTransmitter() => this.Dispose(false);
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public void Dispose()
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{
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this.Dispose(true);
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GC.SuppressFinalize((object) this);
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}
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protected virtual void Dispose(bool disposing)
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{
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if (disposing && !this.isDisposed)
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{
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this.ipAddress = (string) null;
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this.lastErrorMessage = (string) null;
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this.lastError = (string) null;
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if (this.nwStream != null)
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{
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this.nwStream.Close();
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this.nwStream = (NetworkStream) null;
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}
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if (this.tcpClient != null)
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{
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this.tcpClient.Close();
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this.tcpClient = (TcpClient) null;
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}
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}
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this.isDisposed = true;
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}
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public bool TransmitFile(string pathToFile) => this.transmit(Path.GetFileName(pathToFile), File.ReadAllBytes(pathToFile));
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public bool TransmitFile(string fileName, byte[] fileData) => this.transmit(fileName, fileData);
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private bool transmit(string fileName, byte[] fileData)
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{
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this.fireDebug("Transmitting {0} to {1}:{2}...", (object) fileName, (object) this.ipAddress, (object) this.port);
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if (!Environment.OSVersion.ToString().ToLower().Contains("windows"))
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this.compress = false;
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if (fileName.ToLower().EndsWith(".zip"))
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this.compress = false;
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this.tcpClient = new TcpClient();
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byte[] buffer1 = new byte[4];
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this.fireDebug(" Connecting...");
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try
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{
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this.tcpClient.Connect(this.ipAddress, 4299);
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}
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catch (Exception ex)
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{
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this.fireDebug(" -> Connection Failed:\n" + ex.Message);
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this.lastError = "Connection Failed:\n" + ex.Message;
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this.tcpClient.Close();
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return false;
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}
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this.nwStream = this.tcpClient.GetStream();
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this.fireDebug(" Sending Magic...");
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buffer1[0] = (byte) 72;
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buffer1[1] = (byte) 65;
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buffer1[2] = (byte) 88;
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buffer1[3] = (byte) 88;
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try
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{
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this.nwStream.Write(buffer1, 0, 4);
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}
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catch (Exception ex)
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{
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this.fireDebug(" -> Error sending Magic:\n" + ex.Message);
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this.lastError = "Error sending Magic:\n" + ex.Message;
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this.nwStream.Close();
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this.tcpClient.Close();
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return false;
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}
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this.fireDebug(" Sending Version Info...");
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buffer1[0] = (byte) this.wiiloadMayor;
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buffer1[1] = (byte) this.wiiloadMinor;
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buffer1[2] = (byte) (fileName.Length + 2 >> 8 & (int) byte.MaxValue);
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buffer1[3] = (byte) (fileName.Length + 2 & (int) byte.MaxValue);
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try
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{
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this.nwStream.Write(buffer1, 0, 4);
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}
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catch (Exception ex)
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{
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this.fireDebug(" -> Error sending Version Info:\n" + ex.Message);
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this.lastError = "Error sending Version Info:\n" + ex.Message;
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this.nwStream.Close();
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this.tcpClient.Close();
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return false;
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}
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byte[] buffer2;
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if (this.compress)
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{
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this.fireDebug(" Compressing File...");
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try
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{
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buffer2 = zlibWrapper.Compress(fileData);
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}
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catch
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{
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this.fireDebug(" -> Compression failed, continuing without compression...");
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this.compress = false;
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buffer2 = fileData;
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fileData = new byte[0];
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}
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}
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else
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{
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buffer2 = fileData;
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fileData = new byte[0];
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}
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this.fireDebug(" Sending Filesize...");
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buffer1[0] = (byte) (buffer2.Length >> 24 & (int) byte.MaxValue);
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buffer1[1] = (byte) (buffer2.Length >> 16 & (int) byte.MaxValue);
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buffer1[2] = (byte) (buffer2.Length >> 8 & (int) byte.MaxValue);
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buffer1[3] = (byte) (buffer2.Length & (int) byte.MaxValue);
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try
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{
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this.nwStream.Write(buffer1, 0, 4);
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}
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catch (Exception ex)
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{
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this.fireDebug(" -> Error sending Filesize:\n" + ex.Message);
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this.lastError = "Error sending Filesize:\n" + ex.Message;
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this.nwStream.Close();
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this.tcpClient.Close();
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return false;
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}
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if (this.protocol != Protocol.HAXX)
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{
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buffer1[0] = (byte) (fileData.Length >> 24 & (int) byte.MaxValue);
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buffer1[1] = (byte) (fileData.Length >> 16 & (int) byte.MaxValue);
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buffer1[2] = (byte) (fileData.Length >> 8 & (int) byte.MaxValue);
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buffer1[3] = (byte) (fileData.Length & (int) byte.MaxValue);
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try
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{
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this.nwStream.Write(buffer1, 0, 4);
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}
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catch (Exception ex)
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{
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this.fireDebug(" -> Error sending Filesize:\n" + ex.Message);
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this.lastError = "Error sending Filesize:\n" + ex.Message;
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this.nwStream.Close();
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this.tcpClient.Close();
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return false;
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}
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}
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this.fireDebug(" Sending File...");
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int offset = 0;
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int num1 = 0;
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int num2 = buffer2.Length / this.Blocksize;
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int num3 = buffer2.Length % this.Blocksize;
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try
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{
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do
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{
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this.fireProgress(++num1 * 100 / num2);
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this.nwStream.Write(buffer2, offset, this.Blocksize);
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offset += this.Blocksize;
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}
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while (num1 < num2);
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if (num3 > 0)
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this.nwStream.Write(buffer2, offset, buffer2.Length - offset);
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}
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catch (Exception ex)
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{
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this.fireDebug(" -> Error sending File:\n" + ex.Message);
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this.lastError = "Error sending File:\n" + ex.Message;
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this.nwStream.Close();
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this.tcpClient.Close();
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return false;
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}
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this.fireDebug(" Sending Arguments...");
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byte[] buffer3 = new byte[fileName.Length + 2];
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for (int index = 0; index < fileName.Length; ++index)
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buffer3[index] = (byte) fileName.ToCharArray()[index];
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try
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{
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this.nwStream.Write(buffer3, 0, buffer3.Length);
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}
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catch (Exception ex)
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{
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this.fireDebug(" -> Error sending Arguments:\n" + ex.Message);
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this.lastError = "Error sending Arguments:\n" + ex.Message;
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this.nwStream.Close();
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this.tcpClient.Close();
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return false;
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}
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this.nwStream.Close();
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this.tcpClient.Close();
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this.transmittedLength = buffer2.Length;
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this.compressionRatio = !this.compress || fileData.Length == 0 ? 0 : buffer2.Length * 100 / fileData.Length;
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this.fireDebug("Transmitting {0} to {1}:{2} Finished...", (object) fileName, (object) this.ipAddress, (object) this.port);
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return true;
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}
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private void fireDebug(string debugMessage, params object[] args)
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{
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EventHandler<MessageEventArgs> debug = this.Debug;
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if (debug == null)
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return;
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debug(new object(), new MessageEventArgs(string.Format(debugMessage, args)));
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}
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private void fireProgress(int progressPercentage)
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{
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EventHandler<ProgressChangedEventArgs> progress = this.Progress;
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if (progress == null)
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return;
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progress(new object(), new ProgressChangedEventArgs(progressPercentage, (object) string.Empty));
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}
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}
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}
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