libWiiSharp/TPL_TextureEntry.cs

35 lines
1 KiB
C#

// Decompiled with JetBrains decompiler
// Type: libWiiSharp.TPL_TextureEntry
// Assembly: libWiiSharp, Version=0.4.0.0, Culture=neutral, PublicKeyToken=null
// MVID: FBF36F3D-B5D6-481F-B5F5-1BD3C19E13B2
// Assembly location: C:\Users\theso\Downloads\NCPatcher\pack\libWiiSharp.dll
using System;
using System.IO;
namespace libWiiSharp
{
public class TPL_TextureEntry
{
private uint textureHeaderOffset;
private uint paletteHeaderOffset;
public uint TextureHeaderOffset
{
get => textureHeaderOffset;
set => textureHeaderOffset = value;
}
public uint PaletteHeaderOffset
{
get => paletteHeaderOffset;
set => paletteHeaderOffset = value;
}
public void Write(Stream writeStream)
{
writeStream.Write(BitConverter.GetBytes(Shared.Swap(textureHeaderOffset)), 0, 4);
writeStream.Write(BitConverter.GetBytes(Shared.Swap(paletteHeaderOffset)), 0, 4);
}
}
}