// Decompiled with JetBrains decompiler // Type: libWiiSharp.WaveDataChunk // Assembly: libWiiSharp, Version=0.4.0.0, Culture=neutral, PublicKeyToken=null // MVID: FBF36F3D-B5D6-481F-B5F5-1BD3C19E13B2 // Assembly location: C:\Users\theso\Downloads\NCPatcher\pack\libWiiSharp.dll using System; using System.IO; namespace libWiiSharp { internal class WaveDataChunk { private uint dataId = 1684108385; private uint dataSize = 8; private byte[] data; public uint DataSize => this.dataSize; public byte[] Data { get => this.data; set { this.data = value; this.dataSize = (uint) this.data.Length; } } public void Write(BinaryWriter writer) { writer.Write(Shared.Swap(this.dataId)); writer.Write(this.dataSize); writer.Write(this.data, 0, this.data.Length); } public void Read(BinaryReader reader) { this.dataSize = (int) Shared.Swap(reader.ReadUInt32()) == (int) this.dataId ? reader.ReadUInt32() : throw new Exception("Wrong chunk ID!"); this.data = reader.ReadBytes((int) this.dataSize); } } }