// Decompiled with JetBrains decompiler // Type: libWiiSharp.WaveHeader // Assembly: libWiiSharp, Version=0.4.0.0, Culture=neutral, PublicKeyToken=null // MVID: FBF36F3D-B5D6-481F-B5F5-1BD3C19E13B2 // Assembly location: C:\Users\theso\Downloads\NCPatcher\pack\libWiiSharp.dll using System; using System.IO; namespace libWiiSharp { internal class WaveHeader { private uint headerId = 1380533830; private uint fileSize = 12; private uint format = 1463899717; public uint FileSize { get => this.fileSize; set => this.fileSize = value; } public void Write(BinaryWriter writer) { writer.Write(Shared.Swap(this.headerId)); writer.Write(this.fileSize); writer.Write(Shared.Swap(this.format)); } public void Read(BinaryReader reader) { this.fileSize = (int) Shared.Swap(reader.ReadUInt32()) == (int) this.headerId ? reader.ReadUInt32() : throw new Exception("Not a valid RIFF Wave file!"); if ((int) Shared.Swap(reader.ReadUInt32()) != (int) this.format) throw new Exception("Not a valid RIFF Wave file!"); } } }