/* This file is part of libWiiSharp * Copyright (C) 2009 Leathl * Copyright (C) 2020 - 2021 Github Contributors * * libWiiSharp is free software: you can redistribute it and/or * modify it under the terms of the GNU General Public License as published * by the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * libWiiSharp is distributed in the hope that it will be * useful, but WITHOUT ANY WARRANTY; without even the implied warranty * of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . */ using System; using System.IO; namespace libWiiSharp { internal class WaveDataChunk { private readonly uint dataId = 1684108385; private uint dataSize = 8; private byte[] data; public uint DataSize => dataSize; public byte[] Data { get => data; set { data = value; dataSize = (uint)data.Length; } } public void Write(BinaryWriter writer) { writer.Write(Shared.Swap(dataId)); writer.Write(dataSize); writer.Write(data, 0, data.Length); } public void Read(BinaryReader reader) { dataSize = (int)Shared.Swap(reader.ReadUInt32()) == (int)dataId ? reader.ReadUInt32() : throw new Exception("Wrong chunk ID!"); data = reader.ReadBytes((int)dataSize); } } }