libWiiSharp/BNS_Data.cs

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/* This file is part of libWiiSharp
* Copyright (C) 2009 Leathl
* Copyright (C) 2020 Github Contributors
*
* libWiiSharp is free software: you can redistribute it and/or
* modify it under the terms of the GNU General Public License as published
* by the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* libWiiSharp is distributed in the hope that it will be
* useful, but WITHOUT ANY WARRANTY; without even the implied warranty
* of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
using System;
using System.IO;
namespace libWiiSharp
{
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internal class BNS_Data
{
private readonly byte[] magic = new byte[4]
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{
68,
65,
84,
65
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};
private uint size = 315392;
private byte[] data;
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public uint Size
{
get => size;
set => size = value;
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}
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public byte[] Data
{
get => data;
set => data = value;
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}
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public void Write(Stream outStream)
{
byte[] bytes = BitConverter.GetBytes(Shared.Swap(size));
outStream.Write(magic, 0, magic.Length);
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outStream.Write(bytes, 0, bytes.Length);
outStream.Write(data, 0, data.Length);
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}
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public void Read(Stream input)
{
BinaryReader binaryReader = new BinaryReader(input);
size = Shared.CompareByteArrays(magic, binaryReader.ReadBytes(4)) ? Shared.Swap(binaryReader.ReadUInt32()) : throw new Exception("This is not a valid BNS audfo file!");
data = binaryReader.ReadBytes((int)size - 8);
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}
}
}